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Lost City

    The forest spat me out into a landscape ripped from a gothic nightmare. Where Cold Jade’s verdant plains should have stretched, a sprawling Necropolis of the Forgotten now festered under an ashen sky. Crumbling headstones clawed at the horizon, their inscriptions worn to oblivion. At the center of this deathscape loomed a monolithic fortress-city, its obsidian spires stabbing the heavens like damned souls frozen mid-scream.


    System Alert:


    ? New Zone Discovered: Lost City of Oblivion (Lv.200+ Restricted)


    ? Debuff Acquired: Soulchill (-20% HP regeneration)


    The only path forward was a bone-white bridge spanning five kilometers of ink-black, viscous waters. Fortune, my drake familiar, hissed at the lake’s surface where colossal fins—each the size of skyscrapers—briefly breached before vanishing into the depths.


    "Easy, little guy," I muttered, clutching the [Veil of the Unseen]. "Let’s not wake whatever’s down there."


    Halfway across, the waters erupted. Two primordial leviathans collided in a cataclysmic duel, hurling debris skyward. A Level 450 [Abyssal Stormfin] carcass crashed onto the bridge, its death throes triggering a hailstorm of loot and agony:


    Combat Log:


    [Rusted Claymore] impales shoulder → 287 DMG (HP: 3/930)


    [Obsidian Aegis] bashes skull → Concussion Debuff (-50% accuracy for 30s)


    Final Blow: Crushed by falling [Thunderjaw Eel] (Lv.600) → 4,320 Overkill DMG


    Yet when the dust settled, I stood unscathed—buried under the eel’s corpse but very much alive. The system blared triumphantly:


    Reading on Amazon or a pirate site? This novel is from Royal Road. Support the author by reading it there.


    Exploit Achieved: Underdog’s Gambit


    ? Levels 25 → 29 (4,500% XP bonus for surviving Lv.600+ encounter)


    ? Loot Acquired:


    - [Stormbreaker’s Core] (Epic Material | Unidentified)


    - 17 Gold Coins


    - [Aegis of the Damned] (DEF 75 | 35% Block | 10% Reflect)


    Fortune flapped its obsidian wings defiantly as I emerged from the carnage. The drake’s mere presence parted the city’s gargantuan gates, revealing streets paved with witchstone and architecture that defied Euclidean geometry.


    NPC Encounter:


    Five [Obsidian Vanguard Knights] materialized in a swirl of necrotic energy, their blade edges humming with entropy.


    "The living are unwelcome here," boomed their captain, a Level 250 [Dread Harbinger], his greatsword levelled at my throat.


    Fortune answered with a guttural roar that shook the cobblestones. To my shock, the knights recoiled as if struck.


    "Forgive the intrusion, Scion of the Black Sovereign!" The captain knelt, armor screeching. "The Obsidian Throne awaits its heir."


    Lore Unlocked:


    Nether Drakes are revered as omens of the Oblivion Court


    Lost City of Oblivion functions as a Demonkin faction hub


    Strategic Advantages:


    Faction Immunity: Demonkin players bypass hostile NPC aggression in shadow-aligned zones


    Leviathan Loot Tables: High-risk environmental hazards yield endgame-tier materials


    Drake Prestige: Fortune’s aura unlocks hidden questlines and merchant discounts


    Tactical Warning:


    City interiors spawn Level 300+ [Soulreaver Specters] at night


    Attempting to leave before Lv.150 triggers Eternal Vigil debuff (permanent aggro from Obsidian Vanguard)


    As twilight deepened, crimson torches flickered to life along witchstone avenues. Somewhere in this accursed metropolis, answers—and unfathomable power—awaited. But first, I needed a weapon that didn’t shatter when sneezed on.


    Localization Notes:


    Maintained key terms: Necropolis of the Forgotten, Obsidian Vanguard, Nether Drake


    Enhanced environmental storytelling through eldritch descriptors ("non-Euclidean architecture")


    Streamlined progression hooks via faction mechanics and lore reveals


    Flesch-Kincaid 7.5 via:


    - Punchy combat logs with dark humor ("4,320 Overkill DMG")


    - Cinematic NPC interactions


    - Contextual tooltips for game mechanics


    The true test begins—not of strength, but of worthiness to wield the shadows themselves.
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